2011年4月16日 星期六

IGIC 2011

INTERNATIONAL GAMES INNOVATION CONFERENCE  (IGIC 2011)  http://ice-gic.ieee-cesoc.org
November 2-4, 2011 at Chapman University, California, USA   (near Newport Beach and Disneyland Resort)
Extended Abstract Deadline: May 31        Final Two-page Paper: August 31
包含下列主題,是目前遊戲科學領域的熱門研究方向
 

Multi-player Games
Cloud based games
Networked games
Location awareness Infrastructure
Performance
Latency
Architecture
Security

Platforms


Mobile/handheld
Computers
Consoles
Portable consoles
Cloud servers
Network severs
System architecture
Network architecture
Development and Production

Design of games
Tools
Interdependencies of
software & hardware
Graphics
Animation
Content generation
Artificial intelligence
Cinematography

Interfaces
Interoperability
Wearable devices
Biometrics
3D effects
Haptics
Gaze
Proximity
Audio
Gesture
Beyond
Entertainment


Health/exercise
Education
Training
Business
Advertising
Social Change
Usability beyond
games





Technology


Multi-core processors
Mobile SoC
Memory
3D Display
3D Graphics
Augmented reality
Virtual reality
Game mechanics
Storage
Vision/imaging
Wireless/RF
MEMS/Nano devices

User Experience


Playing experience Behavioral impact
Social impact
Player modeling
Learning
Cultural impact
Lessons from games